A one-size-fits-all approach to solving problems rarely seems to work in the real world, and the mobile Web is no different.
Up to this point, most mobile sites have been developed by re-hashing traditional Web content and squeezing it onto the small screen—an unfortunate “Mini-Me” approach to mobile Web design. The result? While the traditional [...]
Tags: Design, development, Mobile, mobile design, Mobile Marketing, mobile technology, mobile web, mobile web design, WAP, web, wml, xhtml, xhtml mp
Posted in Design, Mobile, Mobile Marketing, Punchkick Interactive, WAP, iPhone
While using Google Calendar this morning I noticed a new feature titled, “Google Wake Up Kit!” I clicked on it because I often have trouble waking up. Unfortunately, however, it was just an April Fools Day joke from Google.
The wake up page reads:
In combination with the kit, you can receive a new type of notification [...]
Tags: april fools day, Design, google, Mobile Marketing, PR, punchkick, SMS
Posted in Mobile Marketing, google
We are excited to announce that Mobile Ocean, a Flash Lite screensaver that we designed and developed, has been selected for the launch of Adobe’s new Flash Mobile Gallery within Adobe.com.
Hopefully, it will be the first of many featured items for Punchkick Interactive on Adobe.com. The Punchkick Interactive Mobile Ocean screensaver can be viewed within [...]
Tags: Adobe, Design, Flash, Flash Lite, Handango, ie, Mobile, mobile ocean, Mobile Screensavers, PR, punchkick, Punchkick Interactive, screen saver, screensaver, wallpaper
Posted in Adobe, Flash Lite, Punchkick Interactive
20+ Tools For Working With Colors
Sometimes all you need to get inspired to build a site is picking a color scheme, or even if you get stuck later in development you need some color help. Mashable.com has gathered 20+ tools for helping the “color challanged” designers.
Source: Mashable
The Analog Cellphone Timeline
Source: Gizmodo
Hide an Image in HTML [...]
Tags: cell, cell phone, color theory, colors, css, Design, editorial, google, google search, random links
Posted in Design, Mobile
Cameron Moll has just finished and released his book, Mobile Web Design.
Much has been written about mobile devices. Plenty has been written about developing websites for the so-called “standards era” of the web. However, little has been written about the two colliding. This resource aims to fill that void.
As a reviewer of the book, and [...]
Tags: Design, Flash, Flash Lite, ie, Mobile, mobile devices, Mobile Marketing, PR, punchkick, Punchkick Interactive
Posted in Design, Flash Lite, Mobile Marketing, Punchkick Interactive, WAP
It’s been called the Second Coming—a gadget so revolutionary that people literally fall to their knees in praise of its magnificence. And why shouldn’t they? It’s from Apple, the same company that heroically unshackled us from the misery that is Windows. Apple opened our eyes to a whole new world of computing, one where fantastic [...]
Tags: Apple, Design, editorial, Flash, ie, iPhone, Java, PR
Posted in Apple, iPhone
Simple Spark catalog lists at least 165 mobile services in one well designed, easy to read page. The list ranges from Sonopia to WidSets, and everything in between. Anyone remotely interested in where mobile is going should really browse this list.
Via Simon
Tags: Design, Mobile, punchkick
Posted in Mobile
Useless nonsense that is fun to look at. Read more.
Tags: Design, punchkick
Posted in Design
Is Google going to launch a Google-branded handset?
A short post asks this question citing Google’s announced partnership with LG Electronics.
Creating and Testing Mobile Web Sites with Adobe CS 3
Short article on testing .mobi sites with Dreamweaver CS3 and Device Central. It’s another great read from Scott.
Vodka Authentication by SMS
Apparently, counterfeit Vodka is running rampant in [...]
Tags: Adobe, Apple, CS3, Design, electronics, Games, google, ie, iPhone, Linkage, Mobile, Mobile Marketing, Nokia, PR, random links, s60, SMS
Posted in Mobile Marketing
Gizmodo.com is giving away an iPhone for free (sort of). Eureka, the show on Sci-Fi, is helping them deliver Apple’s newest toy to one Gizmodo reader.
Here’s what you have to do to win: Create or design an original invention (emphasis on original – no recycled projects please) and send in a sketch, render, mockup, blueprint [...]
Tags: Apple, Design, iPhone, PR, punchkick
Posted in Apple, iPhone