The Business Insider has posted an article titled How To Hire A Great iPhone Developer and it features a few quotes from our creative director, Ryan Unger. It’s a good read with some valuable insight, so feel free to give it a look.
Tags: business insider, developer, iPhone
Posted in Apple, Design, Mobile, Mobile Marketing, Punchkick Interactive, iPhone
Punchkick Interactive has officially been approved by Apple to become part of the Apple iPhone Developer Program, and we are curious as to the number of other developers who were also approved—so, we decided to start a tally.
If you have been approved by Apple to participate in the iPhone Developer Program, then leave a comment. [...]
Tags: Apple, approval, developer, ie, iPhone, PDA, PR, punchkick, Punchkick Interactive, rejection, update
Posted in Apple, Punchkick Interactive, iPhone
Adobe’s CEO, Shantanu Narayen, said Tuesday that Adobe has officially started development of a Flash player suitable for use on Apple’s iPhone and hopes to finish development by June.
Narayen made the comments during a conference call with investors, explaining that Apple’s recent release of an iPhone software developers kit (SDK) has afforded his company the [...]
Tags: Adobe, Apple, developer, developer tools, Flash, flash player, ie, iPhone, Mobile, Nokia, nokia 810, opera mobile, pocket ie, PR, punchkick, sdk, shantanu narayen, skyfire, software developers kit
Posted in Adobe, Apple, Flash, Flash Lite, iPhone
I don’t know if I should be upset, or flattered. I think that my cease and desist letters solve that mystery. Some of the sites I found show hundreds of downloads of our Mobile Ocean Screensaver—that’s a bit upsetting.
I am also amazed that there are 1,350 pages in google search for “mobile ocean punchkick.” This [...]
Tags: Adobe, CS3, developer, Flash, Flash Lite, Games, google, google search, illegal, Mobile, mobile ocean, Mobile Screensavers, punchkick, screensaver, SEO, wallpaper
Posted in Punchkick Interactive
I stumbled across the self-proclaimed “World’s Largest PDA Database,” and as soon as I did I thought, “I can finally get a tally of how many Windows Mobile 2002, 2003 or 5.0 devices are on the market!” In total I found 584 devices. Unfortunately, however, there is no data on the penetration of these devices.
Why [...]
Tags: Adobe, css, developer, Flash, Flash Lite, flash player, ie, Microsoft, Mobile, mobile devices, N96, Nokia, PDA, Pocket PC, PR, punchkick, Smartphone, Sony, Verizon, Verizon Wireless, Windows Mobile, Wireless
Posted in Flash, Flash Lite, Microsoft, Mobile, PDA, Smartphone, Verizon Wireless
While doing a google search for “flash lite poker,” I found a site listing more than 50 Flash Lite games (most-likely in violation of copyright). If you are a Flash Lite developer, you should check out this list of illegally posted Flash Lite games to see if your content has been stolen or infringed upon. [...]
Tags: copyright infringment, developer, Flash, Flash Lite, flash lite games, Games, google, google search, ie, illegal, PR
Posted in Flash Lite
Via Bill, I recently learned that as of April 30 2007, 13 Flash Lite for BREW supported handsets represent 16 million active Verizon Wireless subscribers (reported by M:Metrics).
One of the many benefits with developing with Flash Lite is that you can target multiple devices with the same screen size using one FLA file. In the [...]
Tags: developer, Flash, Flash Lite, ie, PR, punchkick, Samsung, Verizon, Verizon Wireless, Wireless
Posted in Adobe, BREW, Flash Lite, Verizon Wireless
fiercedeveloper.com wrote a short article about Flash Lite’s role in the BREW ecosystem citing the October 2006 deal between Verizon Wireless and Adobe. The article from fiercedeveloper.com can be seen as a sign that Flash Lite may be gaining more acceptance from the media, and that it may soon be seen as the standard for [...]
Tags: Adobe, developer, Flash, Flash Lite, ie, punchkick, Verizon, Verizon Wireless, Wireless
Posted in Adobe, BREW, Flash Lite, Punchkick Interactive, Qualcomm, Verizon Wireless
Sources at WWDC are reporting that there is officially no Flash support on the iPhone. Apparently, in the State of the Media address yesterday, the announcement was made that: “There will be no Flash support at the moment on the iPhone.” Developers are being told not to serve video via Flash, as there simply isn’t [...]
Tags: Apple, developer, Flash, iPhone, Mobile Marketing, punchkick
Posted in Apple, Flash, Mobile Marketing, iPhone
Punchkick Interactive has authored it’s first article for Adobe.com. Zak Dabbas and myself (Ryan Unger) co-authored Developing Flash Lite for BREW applications for Verizon Wireless. This article covers not only the technical side of developing applications for BREW for Verizon Wireless, but also the marketing aspects of distributing content directly to Verizon Wireless or to [...]
Tags: Adobe, developer, Flash, Flash Lite, ie, MAX, Mobile Marketing, PR, punchkick, Punchkick Interactive, Tutorials, Verizon, Verizon Wireless, Wireless
Posted in Adobe, BREW, Flash Lite, Mobile, Mobile Marketing, Press Release, Punchkick Interactive, Qualcomm, Verizon Wireless