Games Archives

Via Room 116 and Justin. That said, read Justin’s writeup. It’s really great.

Milk

This is the greatest online game I have every seen (and I’ve seen many). To be honest, it blows away some xbox 360 games. Created for the Got Milk campaign, Get The Glass is a 3d-modeled board game built using Flash Video. The site was created by North Kingdom (great job).

Learn more about Punchkick Interactive’s mobile advergame development capabilities.

Links
GetTheGlass.com
How it was made (HTML page)

More on how it was made
[kml_flashembed movie="http://www.youtube.com/v/5vlHcuGZV-g" width="425" height="350" wmode="transparent" /]

[kml_flashembed movie="http://www.youtube.com/v/ynGPD3dKnRQ" width="425" height="350" wmode="transparent" /]

[kml_flashembed movie="http://www.youtube.com/v/ce10Z-ZuoE4" width="425" height="350" wmode="transparent" /]


Cleveland, OH (PRWEB) February 1, 2007 — Mobile technology is the newest media channel of advertising, say market researchers. And with over 200 million mobile phone users in America, today’s mobile phones have become capable of much more than flashy ringtones. The possibilities for creative marketing and product branding are limitless — and innovative design firms are taking notice.

Cleveland-based design firm Punchkick Interactive recently made the leap to mobile when it shifted gears from Web design to working exclusively with mobile devices.

“We saw a potential for unbelievable growth,” said Punchkick Interactive co-founder Ryan Unger. “Mobile marketing is so new that we haven’t come close to seeing its full capabilities. It’s like the Internet of the early 90s — a sleeping giant.”

And he’s not alone in his belief. This year alone, billions will be spent on mobile phone based advertising, and an increasing number of companies are recognizing the value of non-traditional marketing strategies. The recent success of viral videos on YouTube® have proven that niche marketing can be a powerful way to stretch advertising dollars and produce impressive results.

Mobile marketing can take on a number of different forms, including product-branded games, text-message campaigns and customized mobile applications.

“Mobile development can be challenging because it requires a strong grasp of programming and interface design in order to develop content compatible with different mobile phones,” added Unger. “Every phone is unique and has its own screen size and memory specifications.”

“Nevertheless,” he said, “It’s a type of marketing that, when done correctly, can create an incredible impact.”


I am not sure who found this first, but I found this on Alessandro’s site.

There is an interesting white paper from Forum Nokia: Mobile Game Graphics – Overcoming the Small Screen Challenge. It’s a short article describing some important challenges when you develop games for mobile phones. Anyone looking to start developing Flash Lite games, take a look at this article, it gives some good tips.

Read: Mobile Game Graphics – Overcoming the Small Screen Challenge.


According to Pogue’s Posts (Tech editor for the NY Times), The iPhone does not and will not run Flash. It makes sense from a marketing perspective—keep out free games, apps, and videos—but this makes me sad.

Here is an excerpt from Pogue’s article (p.s. He actually played with one):
Can it be used with anything but Cingular? –No.
Can it run Mac OS X programs? –No.
Can I add new programs to it? –No. Apple wants to control the look and feel and behavior of every aspect of the phone.
Does it run programs from Palm, Symbian, Windows? –No.
Does it have games? –No.
Does it have GPS? –No.
Does the Web browser support Flash or Java? –No.

READ THE FULL ARTICLE

UPDATE:

Markoff: “What about all those plugins that live within Safari now, like Flash or like Java or like JavaScript?”

Jobs: “Well, JavaScript’s built into the Phone. Sure.”

Markoff: “And what are you thinking about Flash and Java?”

Jobs: “Java’s not worth building in. Nobody uses Java anymore. It’s this big heavyweight ball and chain.”

Markoff: “Flash?”

Jobs: “Well, you might see that.”

Markoff: “What about YouTube–”

Jobs: “Yeah, YouTube—of course. But you don’t need to have Flash to show YouTube. All you need to do is deal with YouTube. And plus, we could get ‘em to up their video resolution at the same time, by using h.264 instead of the old codec.”
——-

So the DEFINITIVE answer now is: NO Java, MAYBE Flash.

FAQ List Part 2

iPhone


Brand Experience

Pearson
intel
Allstate
Liquid Wrench
Qualcomm
ups
ASPCA
Motel 6

Punchkick Interactive in the news

58″ iPhone
—November 2, 2010,
Punchkick Interactive and Keathley Advertising Team Up to Create GE Mood Lighting Cam iPhone App
—June 5, 2010,

Punchkick Interactive, a Chicago-based mobile marketing company, and Keathley Advertising, an Akron-based advertising agency, today announced the launch of the GE Mood Lighting Cam iPhone app.

Zend / OOP PHP Developer
—January 5, 2012,

Your role as a PHP Developer includes the responsibility to develop large-scale web sites and mobile Web applications.