ie Archives

Nokia Germany has posted the N96 specs. There are still no official images, but I imagine that it will be similar to the N95. The most notable visual changes will be the size; the N96 is slightly longer and wider, but .7 inches thinner than the N95. No official release date as of yet.

Nokia N96

  • Quadband EDGE
  • Dualband HSDPA 850/2100 MHz
  • DVB-H Class C
  • 92 cc volume
  • 125 gram weight
  • 103 x 55 x 18 mm
  • 16 GB internal memory AND a microSD slot; 24 GB total if you spend an extra $80
  • 950 mAh battery
  • 6.1 cm (2.8 inch) 320×240 display with 16 million colors
  • 3.5 mm headphone jack
  • WiFi (802.11b/g)
  • AGPS
  • 5 megapixel camera with Carl Zeiss lens that also does VGA video recording at 30 FPS
  • Dual LED flash that can also be used when video recording
  • S60 3rd Edition Feature Pack 2 (Flash Lite 3 enabled web browser included)
  • microUSB

Via [IntoMobile] and [Nokia]


As a resident of the United States, I’ve longed for the latest mobile phones from Japan, Korea, and other more “tech-fortunate” countries throughout APAC and Europe. I live in arguably the most powerful industrialized nation on the planet, and yet I still can’t video chat from mobile to mobile like they do in Japan. My free-phone-with-a-two-year-commitment doesn’t come with a QR Code™ reader pre-installed. And, let’s be honest, most entry level phones in the States don’t even include Bluetooth or a 1.3 megapixel camera. Until recently, I was convinced that the U.S. mobile market is behind the times.

So what gives?

Very recently, a number of studies have surfaced leading me to think that maybe, just maybe, things aren’t so bad on this side of the pond. For example, according to the CTIA in Wireless Wave Fall 2007 – A Continental Idea:

[..] earlier this year Merrill Lynch reported that Europeans still pay an average of 19¢ per minute for an average of 153 minutes a month, compared to 5¢ per minute for 834 minutes a month for customers in the U.S. The U.S. is the leader in offering bucket plans, driven by competitive market forces to offer more minutes at a lower effective rate.

3G penetration stats are looking up, too. According to industry analyst Chetan Sharma, President of Chetan Sharma Consulting, “Because of the heavy penetration of the Internet over the desktop, as well as the late advent of 3G in the market, there was not a big driver for mobile Internet until the last one or two years. As 3G penetration has been increasing[,] now we’re up to 15 to 16 percent penetration (in the U.S.).”

M:Metrics — which conducts an on-going survey of thousands of wireless customers in France, Germany, Italy, Spain, the UK, and the U.S. — recently found that a slightly higher percentage of U.S. consumers browse wirelessly for news and information than their European counterparts.

The study also shows that the U.S. is at the top in average number of minutes used per month at 832 (Canada, the number two country, averages 429 minutes). The country with the lowest average revenue per minute — a measure of the effective price per voice minute — is again the U.S. at $0.04 USD (South Korea and Mexico are tied for the number two spot at $0.11 USD). And finally, the number of wireless carriers with over one million subscribers is the largest in the U.S. at 10 companies. The country with the next highest number is the England.

My conclusion? Maybe it’s true that the grass is always greener on the other side.


While doing a google search for “flash lite poker,” I found a site listing more than 50 Flash Lite games (most-likely in violation of copyright). If you are a Flash Lite developer, you should check out this list of illegally posted Flash Lite games to see if your content has been stolen or infringed upon. Note: we are NOT promoting this link, rather, we are posting it so that the developers of the games can pursue action against the target Web site.

We edited the link to so that it could not be spidered.
http://www [DOT] kingofwarez [DOT] com [FORWARD SLASH] showthread.php?t=15084

The Game List (as identified by the target site):
-Pong Lite
-whack attack
-road rider
-memik
-monster kick
-payjaz
-locura
-lunar lander
-hiorlo
-dan muffin
-dawn of the fly
-clear the field
-foursight
-dance
-cornrush
-martian mayhem
-bubble shooting
-are you thirsty
-log jam
-fruitball
-crazy taxi
-crazy taxi night
-micro invaders
-penalty shootout
-speedracer
-retch
-snapper game
-pocket slots
-doodle
-lite poker
-casino blackjack
-knights puzzle
-tempiduri
-danze van hellzing
-frisbee fetch
-fruit slot
-fugitive tortoise
-go sushi
-jan ken
-cube – puzzle game
-sokoflash
-snake lite
-presidance
-moby
-iSnake
-cQuenzer
-Tic-tac-toe
-Fruitball
-Darkkiller
-Remember
-Ping
-Blackjack
-Floored
-Dodge


Bill Perry (Mobile evangelist for Adobe) has just posted the Flash Lite install base forecasts for 2008 from the Strategy Analytics Flash-Enabled Handset Forecast from January 4, 2008. The forecast includes the installed base of Flash Lite devices by Region, Country and Version. Bill’s PDF highlighting the 91% Global Growth of Flash Lite in 2007 can be downloaded here.

Worldwide, the totals for 2008 add up to: 461,733,000 mobile devices with Flash Lite pre-installed.

blog_flforecast.jpg

The score card for 2008 reads:
1. APAC – 154,761,000
2. Western Europe – 107,832,000
3. Japan – 77,603,000
4. Americas – 64,561,000
5. CALA – 32,024,000
6. Central Europe – 24,952,000

What are the biggest surprises?
I truly did not expect the Flash Lite 2.x numbers to be so high. Adobe is forecasting that in 2008 the Americas and Western Europe will have higher Flash Lite 2.0 or 2.1 adoption than 1.1! Despite this, Flash Lite 1.1 will still most likely stay the obvious standard.

I am very excited to see that the Americas are so close in numbers to Japan. Additionally, they have more than double the numbers of Central America, Latin America, and Central Europe. It’s no surprise that Western Europe and APAC still top the charts.

What does this all mean?
As companies like Verizon continue to grow with Flash Lite, consumer adoption rates will no doubt go up as well. As a full service mobile marketing firm that is passionate about mobile and pushing the medium forward, we can continue to pursue Flash Lite development with our clients—knowing that one day in the near future it will become the mobile standard of third party development.

We have been working commercially with Flash Lite for some time. Our projects have ranged from oem user interface development, to consumer content such as custom applications and games. We couldn’t be happier about the news.

blog_fldevicesall.jpg


Every once in a while—perhaps as often as the solar equinox or emergence of the breeding cicadas—I open my mouth and say something I later regret. And when I do so, I feel it is my duty to own up to my mistake. So, with my sneaker on my plate, I apologize to all of you about my July 5th rant, Why a True Apple Fan Would Never Buy an iPhone.

Why, you ask? Allow me to explain.

I decided that I needed a smart phone with true email capabilities about two months ago. Looking around at the options out there, I wasn’t particularly blown away by any of the smart phones I played around with at the Verizon store. On second look, the iPhone started to seem like a phone I could (*ahem) learn to live with.

Fast forward two months.

My iPhone and I are best friends, and in some countries, possibly married. I absolutely cannot live without it. The email software is incredible and syncs perfectly with my .Mac account and IMAP business account. The camera is beautiful and I find myself constantly taking pictures with my phone—something I’ve never done in the 11+ years I’ve been a cell phone user. I use the iPhone religiously for iPod purposes, and my video podcasts have never looked better. And the Safari browser has proven to be a mid-argument-dispute-resolution miracle on more than one occasion.

Sure, the iPhone has some problems. Edge isn’t too quick, and 8 gigs just isn’t enough memory. But the goods FAR outweigh the bad. Software updates have even fixed a number of the issues I once complained about. Reading through my previous post, I’ve had to ask myself: Am I so jaded that a technical marvel like the iPhone can elicit a complaint from me?

Mr. Jobs, if you’re reading this, please accept my apology. Please continue to deliver me gadgets like the iPhone. And please forgive us tech-geeks when we are overly critical. We don’t mean it.

*Sometimes.

Learn more about Punchkick Interactive’s iPhone software development capabilities.


Interesting story for all you Apple lovers out there. PC World reports that MS Windows Vista runs faster on a Mac laptop than any other laptop period.

“The fastest Windows Vista notebook we’ve tested this year—or for that matter, ever—is a Mac. Not a Dell, not a Toshiba, not even an Alienware”

Read the story


Cameron Moll has just finished and released his book, Mobile Web Design.

Much has been written about mobile devices. Plenty has been written about developing websites for the so-called “standards era” of the web. However, little has been written about the two colliding. This resource aims to fill that void.

As a reviewer of the book, and more specifically the Flash Lite section, I have had a chance to read through the entire book and it is really a great piece of writing. It is certainly not written for the mobile Web expert, but rather, it speaks perfectly to anyone in a position to develop for, manage, or give advice regarding your organizations foray into a web strategy for mobile devices.

PDF copies can be purchased for $19. Well worth it for anyone interested in the mobile space. You can also download a preview sample.
Mobile Web Design


Via the Associated Press:

AP—— The teenage hacker who found a way to unlock the iPhone so that the device would not be restricted to use solely on AT&T Inc.’s cellular networks will be trading his reworked gadget for a new car.

George Hotz, of Glen Rock, N.J., said he had reached the deal with CertiCell, a Louisville, Ky.-based mobile phone repair company.

Hotz posted on his blog that he traded his modified iPhone for a “sweet Nissan 350Z and (three) iPhones.”

Full story
George Hotz
CertiCell

Learn more about Punchkick Interactive’s iPhone software development capabilities.


It’s been called the Second Coming—a gadget so revolutionary that people literally fall to their knees in praise of its magnificence. And why shouldn’t they? It’s from Apple, the same company that heroically unshackled us from the misery that is Windows. Apple opened our eyes to a whole new world of computing, one where fantastic design and seamless integration rule above all else. Macs taught us how easy managing a digital photo album could be, and were the de facto force behind our extensive (and legal) digital music libraries.

So why am I, a die-hard-Mac-fanatic, not purchasing Jobs’ brand new marvel? For a number of reasons, all of which are tied to one unfortunate reality: The iPhone is many, many things, but it sure ain’t no Apple.

Let me explain:

  1. Got a .Mac account? I do. And I couldn’t imagine life any other way. Syncing my emails between different computers is no longer an option for me—it’s a requirement, and I have only Apple to blame for my expectations. The iPhone? It won’t be doing that.
  2. Speaking of email, how could Apple drop the ball on such an important feature of the iPhone? Noticeable delays between the reading and deleting of emails? Manual deletion of emails one at a time with no option to delete a selected grouping? No BCC option? Yikes.
  3. On my Mac, Safari is the most dependable browser I’ve ever used. Not on the iPhone. Call me crazy, but surfing the internet sans Flash and Java just doesn’t feel like a true Web experience to me.
  4. The Edge Network. Can this actually be faster than dial up?
  5. 8 gigs is just too meager for the iPhone. One of my favorite things about using a Mac and iPod together is the ease with which I download music and sync them. The iPhone’s memory limitations require users to manually manage music and photos—something Apple liberated us from, a loooong time ago. Looks like you’ll have to carry around your iPod and a bigger phone in your pockets now.
  6. In case I haven’t already made it abundantly clear, syncing is vital to a true Mac user. So why does the iPhone’s Calendar app have so many problems syncing events with a desktop?

Look, I know there are a ton of other problems ($85.95 for a new battery after 300–400 charges?!) with the iPhone. I also know that in many ways, the iPhone rocks. But when Apple creates something unique, and invites me to make it a part of my life, I expect that device to bring it. Maybe my expectations are too high, but Jobs and Co. has taught me to expect only the best out of my gadgets. Ultimately, the iPhone is a jack of many trades, but a master of none. It delivers the internet, serves as an iPod, and provides portable access to iCal and iPhoto—but requests that you enjoy them in an undeniably diminished way.

For a true Apple fan, this is just simply too much to ask.

Learn more about Punchkick Interactive’s iPhone software development capabilities.


His wealth, estimated currently at $59.2 billion, has been surpassed by that of Mexican tycoon Carlos Slim. Slim, the son of a Lebanese immigrant, runs businesses in a number of industries from Mexico City. Stock in his wireless company, American Movil, recently surged in price by 27%, boosting his net worth to $67.8 billion.

Source seattlepi.com

p.s. Happy 4th of July.


Brand Experience

Pearson
intel
Allstate
Liquid Wrench
Qualcomm
ups
ASPCA
Motel 6

Punchkick Interactive in the news

58″ iPhone
—November 2, 2010,
Punchkick Interactive and Keathley Advertising Team Up to Create GE Mood Lighting Cam iPhone App
—June 5, 2010,

Punchkick Interactive, a Chicago-based mobile marketing company, and Keathley Advertising, an Akron-based advertising agency, today announced the launch of the GE Mood Lighting Cam iPhone app.

Zend / OOP PHP Developer
—January 5, 2012,

Your role as a PHP Developer includes the responsibility to develop large-scale web sites and mobile Web applications.