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Using a “pulseoxymeter” sensor, the Human-Computer Interaction Laboratory created a game that is in part controlled by physical movement. The difficulty and speed of the game are adjusted to the heart rate of the player. The system is meant to be used for maintaining the appropriate level of exertion during exercise, based on a physical response.

[Source engadget]


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Punchkick Interactive in the news

Punchkick Interactive and Keathley Advertising Team Up to Create GE Mood Lighting Cam iPhone App
—June 5, 2010,

Punchkick Interactive, a Chicago-based mobile marketing company, and Keathley Advertising, an Akron-based advertising agency, today announced the launch of the GE Mood Lighting Cam iPhone app.

iPhone & iPad App Developer
—January 29, 2012,

Punchkick Interactive is looking for an iPhone app developer. We are a fast-growing mobile marketing agency with a strong track record of success working with clients, including Fortune 100 companies, marketing agencies, and more.